Scoreload logo

Scoreload

Martin O'Donnell & Michael Salvatori - Halo Reach Theme

"Halo: Reach" is a popular first-person shooter video game developed by Bungie and published by Microsoft Game Studios. It's part of the larger "Halo" franchise and was released in 2010 for the Xbox 360. Here are some interesting facts about the game:

  1. Prequel to the Original Trilogy: "Halo: Reach" is a prequel to the main "Halo" trilogy, set just before the events of the first game, "Halo: Combat Evolved." It explores the story of Noble Team and the fall of the planet Reach, which was humanity's last line of defense against the Covenant.

  2. Noble Team: In "Halo: Reach," players assume the role of Noble Six, a member of Noble Team. Each member of Noble Team has a distinct personality and role in the squad, making them memorable characters in the "Halo" universe.

  3. Armor Abilities: "Halo: Reach" introduced the concept of Armor Abilities, which allowed players to customize their Spartan characters with special abilities like sprinting, jetpacks, and active camouflage. This added a new layer of strategy to the gameplay.

  4. Forge Mode: "Halo: Reach" expanded on the Forge mode, which allows players to create and edit custom maps. It included many new features and tools for map creators, enabling the community to design unique multiplayer experiences.

  5. Firefight Mode: "Halo: Reach" introduced Firefight mode, which was a cooperative multiplayer mode where players fought waves of increasingly challenging enemies. It was well-received and became a staple of the series in subsequent games.

  6. Emile's Skull Helmet: One of the memorable characters in Noble Team is Emile. He wears a distinctive skull-themed helmet. This helmet became iconic and is a popular choice among players customizing their Spartan characters.

  7. Noble Map Pack: Bungie released the Noble Map Pack as downloadable content (DLC) for "Halo: Reach." It introduced three new multiplayer maps: Anchor 9, Breakpoint, and Tempest. These maps added new environments for players to battle in.

  8. Forge World: "Halo: Reach" included a massive map called Forge World, which was designed for custom map creation. It featured diverse terrain, from mountains to flat plains, allowing for a wide range of map designs.

  9. Credits System: "Halo: Reach" implemented a credit system, where players earned credits by playing the game's various modes. These credits could be used to purchase armor customizations, allowing players to personalize their Spartan.

  10. Bungie's Farewell: "Halo: Reach" marked Bungie's final installment in the "Halo" franchise. They handed over the reins to 343 Industries, a subsidiary of Microsoft, which continued to develop and expand the "Halo" series.

"Halo: Reach" is a beloved entry in the "Halo" franchise, known for its engaging single-player campaign, memorable characters, and extensive multiplayer options. It holds a special place in the hearts of "Halo" fans and is often regarded as one of the best games in the series.

download pdf

SCORELOAD: Your premier destination for browsing, downloading, and printing PDF scores spanning diverse musical genres, perfect for piano, vocals, ensemble, or orchestra.

Blog | Best | Popular | Simple Piano | Terms of Use | Privacy Policy