The Item Acquisition Fanfare is a short, instantly recognizable musical sting from the Super Nintendo game Super Metroid, composed by Minako Hamano. It plays when Samus Aran obtains a major new item or ability, signifying a key moment of progression and increased power. Its triumphant and energizing melody has become one of the most iconic audio cues in video game history.
A short melodic motif from the 1994 action-adventure game Super Metroid, composed by Kenji Yamamoto and Minako Hamano. It accompanies item acquisition sequences.