The "Song of Time" is an iconic melody from the 1998 game The Legend of Zelda: Ocarina of Time, composed by Koji Kondo. It is used in-game to manipulate time, unlock doors, and progress through dungeons. Its simple yet haunting three-note motif has become synonymous with the series' time-bending narratives.
The «Song of Time» is a recurring melody in The Legend of Zelda series, famously used to manipulate time and solve puzzles. Composed by Koji Kondo, it features a haunting three-note motif deeply tied to the game’s lore.
Koji Kondo's compositions for The Legend of Zelda series, particularly Ocarina of Time, revolutionized video game music with melodic themes that enhance storytelling and player immersion. This strings arrangement reimagines iconic tracks like "Song of Storms" and "Gerudo Valley" in a classical context.
A recurring melody in the game used to manipulate time, composed by Koji Kondo for Nintendo's iconic franchise. Its minimalist structure reflects the technical limitations of the Nintendo 64 era while achieving lasting cultural recognition.
The Song of Time is a recurring melody in The Legend of Zelda series, first appearing in Ocarina of Time where it serves crucial gameplay functions including opening temporal portals and accessing sacred spaces.